"VertexLitGeneric"
{
	"$baseTexture" "models\thespectator\assassin/Fassassin_sheet"
	"$bumpmap" "models\thespectator\assassin/Fassassin_normal"
	
"$normalmapalphaenvmapmask" "1"
	"$selfillum" "0"

"$envmap" "env_cubemap"
	"$basealphaenvmapmask" 1
//	"$envmap" "models/Police/envmap"
//	"$envmapsphere" 1
}